ST STM32F746G Discovery¶
The discovery kit enables a wide diversity of applications taking benefit from audio, multi-sensor support, graphics, security, security, video, and high-speed connectivity features. Important board features include:
- STM32F746NGH6 microcontroller featuring 1 Mbytes of Flash memory and 340 Kbytes of RAM, in BGA216 package
- On-board ST-LINK/V2-1 supporting USB re-enumeration capability
- Five power supply options:
- ST LINK/V2-1
- USB FS connector
- USB HS connector
- VIN from Arduino connector
- External 5 V from connector
- Two pushbuttons (user and reset)
- USB functions: virtual COM port, mass storage, debug port
- 4.3-inch 480x272 color LCD-TFT with capacitive touch screen
- SAI audio codec
- Audio line in and line out jack
- Stereo speaker outputs
- Two ST MEMS microphones
- SPDIF RCA input connector
- 128-Mbit Quad-SPI Flash memory
- 128-Mbit SDRAM (64 Mbits accessible)
- Connector for microSD card
- USB OTG HS with Micro-AB connectors
- USB OTG FS with Micro-AB connectors
- Ethernet connector compliant with IEEE-802.3-2002
More information about the board can be found at the 32F746G-DISCO website.
The STM32F746G Discovery kit provides the following hardware components:
- STM32F746NGH6 in BGA216 package
- ARM® 32-bit Cortex® -M7 CPU with FPU
- 216 MHz max CPU frequency
- VDD from 1.8 V to 3.6 V
- 2 MB Flash
- 384+4 KB SRAM including 64-Kbyte of core coupled memory
- GPIO with external interrupt capability
- LCD parallel interface, 8080/6800 modes
- LCD TFT controller supporting up to XGA resolution
- MIPI® DSI host controller supporting up to 720p 30Hz resolution
- 3x12-bit ADC with 24 channels
- 2x12-bit D/A converters
- Advanced-control Timer
- General Purpose Timers (17)
- Watchdog Timers (2)
- USART/UART (8)
- I2C (3)
- SPI (6)
- 1xSAI (serial audio interface)
- USB 2.0 OTG FS with on-chip PHY
- USB 2.0 OTG HS/FS with dedicated DMA, on-chip full-speed PHY and ULPI
- 10/100 Ethernet MAC with dedicated DMA
- 8- to 14-bit parallel camera
- CRC calculation unit
- True random number generator
- DMA Controller
More information about STM32F746NGH6 can be found here:
The Zephyr stm32f746g_disco board configuration supports the following hardware features:
|NVIC||on-chip||nested vector interrupt controller|
|UART||on-chip||serial port-polling; serial port-interrupt|
Other hardware features are not yet supported on Zephyr porting.
The default configuration can be found in the defconfig file:
STM32F746G Discovery kit has 9 GPIO controllers. These controllers are responsible for pin muxing, input/output, pull-up, etc.
For mode details please refer to 32F746G-DISCO board User Manual.
Default Zephyr Peripheral Mapping:¶
- UART_1_TX : PA9
- UART_1_RX : PB7
- UART_6_TX : PC6
- UART_6_RX : PC7
- LD1 : PI1
The STM32F746G System Clock can be driven by an internal or external oscillator, as well as by the main PLL clock. By default, the System clock is driven by the PLL clock at 216MHz, driven by a 25MHz high speed external clock.
The STM32F746G Discovery kit has up to 8 UARTs. The Zephyr console output is assigned to UART1 which connected to the onboard ST-LINK/V2 Virtual COM port interface. Default communication settings are 115200 8N1.
Programming and Debugging¶
STM32F746G Discovery kit includes an ST-LINK/V2 embedded debug tool interface. This interface is supported by the openocd version included in the Zephyr SDK.
Flashing an application to STM32F746G¶
First, connect the STM32F746G Discovery kit to your host computer using the USB port to prepare it for flashing. Then build and flash your application.
Here is an example for the Hello World application.
# On Linux/macOS cd $ZEPHYR_BASE/samples/hello_world mkdir build && cd build # On Windows cd %ZEPHYR_BASE%\samples\hello_world mkdir build & cd build # Use cmake to configure a Ninja-based build system: cmake -GNinja -DBOARD=stm32f746g_disco .. # Now run ninja on the generated build system: ninja ninja flash
Run a serial host program to connect with your board:
$ minicom -D /dev/ttyACM0
You should see the following message on the console:
Hello World! arm
You can debug an application in the usual way. Here is an example for the Hello World application.
# On Linux/macOS cd $ZEPHYR_BASE/samples/hello_world mkdir build && cd build # On Windows cd %ZEPHYR_BASE%\samples\hello_world mkdir build & cd build # Use cmake to configure a Ninja-based build system: cmake -GNinja -DBOARD=stm32f746g_disco .. # Now run ninja on the generated build system: ninja debug