Quark D2000 Development Board

Overview

The Intel® Quark™ microcontroller D2000 package is shipped as a 40-pin QFN component.

Quark D2000 Development Board

Intel® Quark™ microcontroller D2000 contains the following items:

  • On-board components:
    • Accelerometer/Magnetometer sensor
    • UART/JTAG to USB convert for USB debug port
  • Expansion options:
    • “Arduino Uno” compatible SIL sockets ( 3.3V IO Only )
  • Other connectors:
    • 1x USB 2.0 Device Port - micro Type B
    • On-board coin cell battery holder
    • 5V input a screw terminal/header (external power or Li-ion)
    • EEMBC power input header

Hardware

General information for the board can be found at the Intel Website, which includes both schematics and BRD files.

The Intel® Quark™ Microcontroller D2000 Development Platform supports the familiar open standard Arduino Uno Rev 3.0 physical interface and is mechanically compatible with Uno Rev 3.0. It does not support the 6 pin ICSP Header.

Supported Features

Interface Controller Driver/Component
MVIC on-chip interrupt_controller
UART on-chip serial port-polling; serial port-interrupt
SPI on-chip spi
I2C on-chip i2c
GPIO on-chip gpio
PWM on-chip pwm

Programming and Debugging

The D2000 board configuration details are found in the project’s tree at boards/x86/quark_d2000_crb.

Applications for the quark_d2000_crb board configuration can be built and flashed in the usual way (see Build an Application and Run an Application for more details).

Flashing

  1. Since the board has a built-in JTAG; it is possible to flash the device through the USB only. Set the following jumpers to enable the built-in JTAG:

    Jumper UART Common JTAG Name
    J9 Open X X TDO
    J10 Open X X TDI
    J11 Open X X TRST
    J12 X N/A X TMS
    J17 X N/A X TCK
  2. Connect the D2000 via USB to the host computer.

  3. Build and flash a Zephyr application. Here is an example for the Hello World application.

    $ cd $ZEPHYR_BASE/samples/hello_world
    
    # Make a build directory, and use cmake to configure a Make-based build system:
    $ mkdir build && cd build
    $ cmake -DBOARD=quark_d2000_crb ..
    
    # Now run make on the generated build system:
    $ make
    $ make flash
    

Debugging

You can debug an application in the usual way. Here is an example for the Hello World application.

$ cd $ZEPHYR_BASE/samples/hello_world

# If you already made a build directory (build) and ran cmake, just 'cd build' instead.
$ mkdir build && cd build
$ cmake -DBOARD=quark_d200_crb ..

# Now run make on the generated build system:
$ make debug