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CONFIG_LVGL_BUFFER_ALLOC_STATIC

Static

Type: bool

Help

Rendering buffers are statically allocated based on the following configuration parameters: * Horizontal screen resolution * Vertical screen resolution * Rendering buffer size * Bytes per pixel

Direct dependencies

<choice: Rendering Buffer Allocation>

(Includes any dependencies from ifs and menus.)

Kconfig definition

At lib/gui/lvgl/Kconfig.memory:87

Included via Kconfig:8Kconfig.zephyr:33lib/Kconfig:14lib/gui/Kconfig:4lib/gui/lvgl/Kconfig:25

Menu path: (Top) → Additional libraries → LittlevGL GUI library → Memory manager settings → Rendering Buffer Allocation

config LVGL_BUFFER_ALLOC_STATIC
    bool "Static"
    depends on <choice: Rendering Buffer Allocation>
    help
      Rendering buffers are statically allocated based on the following
      configuration parameters:
      * Horizontal screen resolution
      * Vertical screen resolution
      * Rendering buffer size
      * Bytes per pixel

(The ‘depends on’ condition includes propagated dependencies from ifs and menus.)