The latest development version of this page may be more current than this released 4.0.0 version.

Scope and purpose

A devicetree is primarily a hierarchical data structure that describes hardware. The Devicetree specification defines its source and binary representations.

Zephyr uses devicetree to describe:

As such, devicetree is both a hardware description language and a configuration language for Zephyr. See Devicetree versus Kconfig for some comparisons between devicetree and Zephyr’s other main configuration language, Kconfig.

There are two types of devicetree input files: devicetree sources and devicetree bindings. The sources contain the devicetree itself. The bindings describe its contents, including data types. The build system uses devicetree sources and bindings to produce a generated C header. The generated header’s contents are abstracted by the devicetree.h API, which you can use to get information from your devicetree.

Here is a simplified view of the process:

../../_images/zephyr_dt_build_flow.png

Devicetree build flow

All Zephyr and application source code files can include and use devicetree.h. This includes device drivers, applications, tests, the kernel, etc.

The API itself is based on C macros. The macro names all start with DT_. In general, if you see a macro that starts with DT_ in a Zephyr source file, it’s probably a devicetree.h macro. The generated C header contains macros that start with DT_ as well; you might see those in compiler error messages. You always can tell a generated- from a non-generated macro: generated macros have some lowercased letters, while the devicetree.h macro names have all capital letters.