ST STM32L496G Discovery

Overview

The STM32L496G Discovery board features an ARM Cortex-M4 based STM32L496AG MCU with a wide range of connectivity support and configurations. Here are some highlights of the STM32L496G Discovery board:

  • STM32L496AGI6 microcontroller featuring 1 Mbyte of Flash memory and 320 Kbytes of RAM in an UFBGA169 package
  • 1.54 inch 240 x 240 pixel-TFT color LCD with parallel interface
  • SAI Audio CODEC, with a stereo headset jack, including analog microphone input
  • Stereo digital MEMS microphones
  • microSD card connector (card included)
  • Camera 8 bit-connector
  • 8 Mbit-PSRAM
  • IDD measurement
  • 64 Mbit-Quad-SPI Flash
  • USB OTG FS with Micro-AB connector
  • Two types of extension resources:
    • STMod+ and PMOD connectors
    • Compatible Arduino* Uno V3 connectors
  • On-board ST-LINK/V2-1 debugger/programmer with SWD connector
  • 5 source options for power supply
    • ST-LINK/V2-1 USB connector
    • User USB FS connector
    • VIN from Arduino connector
    • 5 V from Arduino connector
    • USB charger
    • USB VBUS or external source(3.3V, 5V, 7 - 12V)
    • Power management access point
  • 8 LEDs
  • Reset push button
  • 4 direction-joystick with selection
STM32L496G Discovery

More information about the board can be found at the STM32L496G Discovery website.

Hardware

The STM32L496AG SoC provides the following hardware capabilities:

  • Ultra-low-power with FlexPowerControl (down to 108 nA Standby mode and 91 µA/MHz run mode)
  • Core: ARM® 32-bit Cortex® -M4 CPU with FPU, frequency up to 80 MHz, 100DMIPS/1.25DMIPS/MHz (Dhrystone 2.1)
  • Clock Sources:
    • 4 to 48 MHz crystal oscillator
    • 32 kHz crystal oscillator for RTC (LSE)
    • Internal 16 MHz factory-trimmed RC ( ±1%)
    • Internal low-power 32 kHz RC ( ±5%)
    • Internal multispeed 100 kHz to 48 MHz oscillator, auto-trimmed by LSE (better than ±0.25 % accuracy)
    • Internal 48 MHz with clock recovery
    • 3 PLLs for system clock, USB, audio, ADC
  • RTC with HW calendar, alarms and calibration
  • LCD 8 x 40 or 4 x 44 with step-up converter
  • Up to 24 capacitive sensing channels: support touchkey, linear and rotary touch sensors
  • 16x timers:
    • 2x 16-bit advanced motor-control
    • 2x 32-bit and 5x 16-bit general purpose
    • 2x 16-bit basic
    • 2x low-power 16-bit timers (available in Stop mode)
    • 2x watchdogs
    • SysTick timer
  • Up to 136 fast I/Os, most 5 V-tolerant, up to 14 I/Os with independent supply down to 1.08 V
  • Memories
    • Up to 1 MB Flash, 2 banks read-while-write, proprietary code readout protection
    • 320 KB of SRAM including 64 KB with hardware parity check
    • External memory interface for static memories supporting SRAM, PSRAM, NOR, and NAND memories
    • Quad SPI memory interface
  • 4x digital filters for sigma delta modulator
  • Rich analog peripherals (independent supply)
    • 3x 12-bit ADC 5 MSPS, up to 16-bit with hardware oversampling, 200 µA/MSPS
    • 2x 12-bit DAC, low-power sample and hold
    • 2x operational amplifiers with built-in PGA
    • 2x ultra-low-power comparators
  • 20x communication interfaces
    • USB OTG 2.0 full-speed, LPM and BCD
    • 2x SAIs (serial audio interface)
    • 4x I2C FM+(1 Mbit/s), SMBus/PMBus
    • 5x USARTs (ISO 7816, LIN, IrDA, modem)
    • 1x LPUART
    • 3x SPIs (4x SPIs with the Quad SPI)
    • 2x CAN (2.0B Active) and SDMMC interface
    • SWPMI single wire protocol master I/F
    • IRTIM (Infrared interface)
  • 14-channel DMA controller
  • True random number generator
  • CRC calculation unit, 96-bit unique ID
  • Development support: serial wire debug (SWD), JTAG, Embedded Trace Macrocell*

More information about STM32L496AG can be found in:

Supported Features

The Zephyr stm32l496g_disco board configuration supports the following hardware features:

Interface Controller Driver/Component
NVIC on-chip nested vector interrupt controller
UART on-chip serial port-polling; serial port-interrupt
PINMUX on-chip pinmux
GPIO on-chip gpio
I2C on-chip i2c
SPI on-chip spi
PWM on-chip pwm

Other hardware features are not yet supported on this Zephyr port.

The default configuration can be found in the defconfig file:

boards/arm/stm32l496g_disco/stm32l496g_disco_defconfig

Connections and IOs

STM32L496G Discovery Board has 8 GPIO controllers. These controllers are responsible for pin muxing, input/output, pull-up, etc.

For mode details please refer to STM32L496G Discovery board User Manual.

Default Zephyr Peripheral Mapping:

  • UART_1 TX/RX : PB6/PG10
  • UART_2 TX/RX : PA2/PD6 (ST-Link Virtual Port Com)
  • LPUART_1 TX/RX : PG7/PG8 (Arduino Serial)
  • I2C1 SCL/SDA : PB8/PB7 (Arduino I2C)
  • SPI1 SCK/MISO/MOSI : PA5/PB4/PB5 (Arduino SPI)
  • I2C_1_SCL : PB8
  • I2C_1_SDA : PB7
  • PWM_2_CH1 : PA0
  • LD2 : PB13

System Clock

STM32L496G Discovery System Clock could be driven by an internal or external oscillator, as well as the main PLL clock. By default the System clock is driven by the PLL clock at 80MHz, driven by 16MHz high speed internal oscillator.

Serial Port

STM32L496G Discovery board has 5 U(S)ARTs. The Zephyr console output is assigned to UART2. Default settings are 115200 8N1.

Programming and Debugging

Flashing

STM32L496G Discovery board includes an ST-LINK/V2-1 embedded debug tool interface. This interface is supported by openocd version v0.10.0, which has been available since Zephyr SDK v0.9.2.

Applications for the stm32l496g_disco board configuration can be built and flashed in the usual way (see Build an Application and Run an Application for more details).

Flashing an application to STM32L496G Discovery

Connect the STM32L496G Discovery to your host computer using the USB port, then run a serial host program to connect with your Discovery board. For example:

$ minicom -D /dev/ttyACM0

Then, build and flash in the usual way. Here is an example for the Hello World application.

# On Linux/macOS
cd $ZEPHYR_BASE/samples/hello_world
mkdir build && cd build

# On Windows
cd %ZEPHYR_BASE%\samples\hello_world
mkdir build & cd build


# Use cmake to configure a Ninja-based build system:
cmake -GNinja -DBOARD=stm32l496g_disco ..

# Now run ninja on the generated build system:
ninja
ninja flash

You should see the following message on the console:

Hello World! arm

Debugging

You can debug an application in the usual way. Here is an example for the Hello World application.

# On Linux/macOS
cd $ZEPHYR_BASE/samples/hello_world
# If you already made a build directory (build) and ran cmake, just 'cd build' instead.
mkdir build && cd build

# On Windows
cd %ZEPHYR_BASE%\samples\hello_world
# If you already made a build directory (build) and ran cmake, just 'cd build' instead.
mkdir build & cd build

# If you already made a build directory (build) and ran cmake, just 'cd build' instead.

# Use cmake to configure a Ninja-based build system:
cmake -GNinja -DBOARD=stm32l496g_disco ..

# Now run ninja on the generated build system:
ninja debug