CONFIG_LVGL_BUFFER_ALLOC_STATIC¶
Static
Type: bool
Help¶
Rendering buffers are statically allocated based on the following
configuration parameters:
* Horizontal screen resolution
* Vertical screen resolution
* Rendering buffer size
* Bytes per pixel
Direct dependencies¶
<choice: Rendering Buffer Allocation>
(Includes any dependencies from ifs and menus.)
Kconfig definition¶
At lib/gui/lvgl/Kconfig.memory:87
Included via Kconfig:8
→ Kconfig.zephyr:43
→ lib/Kconfig:8
→ lib/gui/Kconfig:4
→ lib/gui/lvgl/Kconfig:25
Menu path: (Top) → Additional libraries → LittlevGL GUI library → Memory manager settings → Rendering Buffer Allocation
config LVGL_BUFFER_ALLOC_STATIC
bool "Static"
depends on <choice>
help
Rendering buffers are statically allocated based on the following
configuration parameters:
* Horizontal screen resolution
* Vertical screen resolution
* Rendering buffer size
* Bytes per pixel
(The ‘depends on’ condition includes propagated dependencies from ifs and menus.)